#include "Keyframe.h" using namespace std; Keyframe::Keyframe() { p = glm::vec3(0.0f, 0.0f, 0.0f); glm::quat temp(0.0f, 0.0f, 0.0f, 0.0f); q = temp; } Keyframe::Keyframe(const Keyframe& k) { p = k.p; q = k.q; } glm::vec3 Keyframe::getPos() { return this->p; } void Keyframe::setPos(glm::vec3 np) { this->p = np; } glm::quat Keyframe::getQuat() { return this->q; } void Keyframe::setQuat(glm::quat nq) { this->q = nq; }