#ifndef NODE_H #define NODE_H #include #include using namespace std; class node { private: node* parent; int level; int value; vector children; int alpha; int beta; public: node(); node(node *n); void setParent(node* p) { parent = p; }; node* getParent() { return parent; }; void setLevel(int l) { level = l; }; int getLevel() { return level; }; void setValue(int v) { value = v; }; int getValue() { return value; }; void setChildren(vector c) { children = c; }; void addChild(node n) { children.push_back(n); }; vector getChildren() { return children; }; node* getChildAt(int i) { return &children.at(i); }; void setAlpha(int a) { alpha = a; }; int getAlpha() { return alpha; }; void setBeta(int b) { beta = b; }; int getBeta() { return beta; }; }; #endif