diff --git a/MP3/mp3.zip b/MP3/mp3.zip new file mode 100644 index 0000000..b5f32fc Binary files /dev/null and b/MP3/mp3.zip differ diff --git a/MP3/mp3/cont_frame_pool.C b/MP3/mp3/cont_frame_pool.C new file mode 100644 index 0000000..3c1af89 --- /dev/null +++ b/MP3/mp3/cont_frame_pool.C @@ -0,0 +1,404 @@ +/* + File: ContFramePool.C + + Author: + Date : + + */ + +/*--------------------------------------------------------------------------*/ +/* + POSSIBLE IMPLEMENTATION + ----------------------- + + The class SimpleFramePool in file "simple_frame_pool.H/C" describes an + incomplete vanilla implementation of a frame pool that allocates + *single* frames at a time. Because it does allocate one frame at a time, + it does not guarantee that a sequence of frames is allocated contiguously. + This can cause problems. + + The class ContFramePool has the ability to allocate either single frames, + or sequences of contiguous frames. This affects how we manage the + free frames. In SimpleFramePool it is sufficient to maintain the free + frames. + In ContFramePool we need to maintain free *sequences* of frames. + + This can be done in many ways, ranging from extensions to bitmaps to + free-lists of frames etc. + + IMPLEMENTATION: + + One simple way to manage sequences of free frames is to add a minor + extension to the bitmap idea of SimpleFramePool: Instead of maintaining + whether a frame is FREE or ALLOCATED, which requires one bit per frame, + we maintain whether the frame is FREE, or ALLOCATED, or HEAD-OF-SEQUENCE. + The meaning of FREE is the same as in SimpleFramePool. + If a frame is marked as HEAD-OF-SEQUENCE, this means that it is allocated + and that it is the first such frame in a sequence of frames. Allocated + frames that are not first in a sequence are marked as ALLOCATED. + + NOTE: If we use this scheme to allocate only single frames, then all + frames are marked as either FREE or HEAD-OF-SEQUENCE. + + NOTE: In SimpleFramePool we needed only one bit to store the state of + each frame. Now we need two bits. In a first implementation you can choose + to use one char per frame. This will allow you to check for a given status + without having to do bit manipulations. Once you get this to work, + revisit the implementation and change it to using two bits. You will get + an efficiency penalty if you use one char (i.e., 8 bits) per frame when + two bits do the trick. + + DETAILED IMPLEMENTATION: + + How can we use the HEAD-OF-SEQUENCE state to implement a contiguous + allocator? Let's look a the individual functions: + + Constructor: Initialize all frames to FREE, except for any frames that you + need for the management of the frame pool, if any. + + get_frames(_n_frames): Traverse the "bitmap" of states and look for a + sequence of at least _n_frames entries that are FREE. If you find one, + mark the first one as HEAD-OF-SEQUENCE and the remaining _n_frames-1 as + ALLOCATED. + + release_frames(_first_frame_no): Check whether the first frame is marked as + HEAD-OF-SEQUENCE. If not, something went wrong. If it is, mark it as FREE. + Traverse the subsequent frames until you reach one that is FREE or + HEAD-OF-SEQUENCE. Until then, mark the frames that you traverse as FREE. + + mark_inaccessible(_base_frame_no, _n_frames): This is no different than + get_frames, without having to search for the free sequence. You tell the + allocator exactly which frame to mark as HEAD-OF-SEQUENCE and how many + frames after that to mark as ALLOCATED. + + needed_info_frames(_n_frames): This depends on how many bits you need + to store the state of each frame. If you use a char to represent the state + of a frame, then you need one info frame for each FRAME_SIZE frames. + + A WORD ABOUT RELEASE_FRAMES(): + + When we releae a frame, we only know its frame number. At the time + of a frame's release, we don't know necessarily which pool it came + from. Therefore, the function "release_frame" is static, i.e., + not associated with a particular frame pool. + + This problem is related to the lack of a so-called "placement delete" in + C++. For a discussion of this see Stroustrup's FAQ: + http://www.stroustrup.com/bs_faq2.html#placement-delete + + */ +/*--------------------------------------------------------------------------*/ + + +/*--------------------------------------------------------------------------*/ +/* DEFINES */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* INCLUDES */ +/*--------------------------------------------------------------------------*/ + +#include "cont_frame_pool.H" +#include "console.H" +#include "utils.H" +#include "assert.H" + +/*--------------------------------------------------------------------------*/ +/* DATA STRUCTURES */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* CONSTANTS */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* FORWARDS */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* METHODS FOR CLASS C o n t F r a m e P o o l */ +/*--------------------------------------------------------------------------*/ + +ContFramePool* ContFramePool::pools = (ContFramePool *) FRAME_SIZE; // List of frame pools, managed by the class +unsigned int ContFramePool::nPools = 0; // Number of pools being managed + +ContFramePool::ContFramePool(unsigned long _base_frame_no, + unsigned long _n_frames, + unsigned long _info_frame_no, + unsigned long _n_info_frames) +{ + // Bitmap must fit in a single frame! + // NOTE: In theory, we don't need to make the bitmap any larger, + // since as stated in the instructions it is already big enough to + // hold for 128MB of memory with one bit per frame, so should still + // be enough for 64MB of memory with 2 bits per frame. + // Assertion changed to match max size of frames allowed. + assert(_n_frames <= FRAME_SIZE * 4); + + base_frame_no = _base_frame_no; + nframes = _n_frames; + nFreeFrames = _n_frames; + info_frame_no = _info_frame_no; + n_info_frames = _n_info_frames; + + // If _info_frame_no is zero then we keep management info in the first + // frame(s), else we use the provided frame(s) to keep management info + // NOTE: bitmap needs to be allocated with n_info_frames if specified. + if(info_frame_no == 0) + { + bitmap = (unsigned char *) (base_frame_no * FRAME_SIZE); + } + else + { + bitmap = (unsigned char *) (info_frame_no * FRAME_SIZE * n_info_frames); + } + + // Number of frames must "fill" the bitmap! + assert ((nframes % 8 ) == 0); + + + // Everything ok. Proceed to mark all bits in the bitmap + // NOTE: changed to reflect that I need 2 bits per frame now + for(int i=0; i*4 < _n_frames; i++) + { + bitmap[i] = 0xFF; + } + + // Mark the first frame as being used if it is being used + // NOTE: need to mark multiple frames if needed. + if(info_frame_no == 0) + { + bitmap[0] = 0x3F; + nFreeFrames--; + } + else + { + unsigned int i = info_frame_no / 4; + unsigned int r = info_frame_no % 4; + unsigned char mask = 0x80; + mask = mask >> r*2; + + unsigned int c = 0; + while(c < n_info_frames) + { + bitmap[i] = bitmap[i] ^ mask; + bitmap[i] = bitmap[i] ^ (mask >> 1); + if(mask == 0x02) + { + i++; + mask = 0x80; + } + c++; + nFreeFrames--; + } + + } + + pools[nPools] = *this; + nPools += 1; + + Console::puts("Frame Pool initialized\n"); +} + +unsigned long ContFramePool::get_frames(unsigned int _n_frames) +{ + // Are there enough frames left to allocate? + assert(nFreeFrames > _n_frames); + + // Find a frame that is not being used and return its frame index. + // Mark that frame as being used in the bitmap. + // NOTE: Must be updated to find a sequence of contiguous frames + // that are not being used and return the index of the head. + unsigned int frame_no = base_frame_no; + + // i is being used as the frame_no / 4 + // j is frame_no % 4 + // together, they will give the actual frame_no. + // c is used as a counter to count a squence of free frames. + unsigned int i = 0; + unsigned int j = 0; + unsigned int c = 0; + + while (true) + { + unsigned char mask = 0x80 >> (j*2); + // check every 2 bits for a free frame in the bitmap + while((mask & bitmap[i]) == 0 || ((mask >> 1) & bitmap[i]) == 0) + { + if(mask != 0x02) + { + j++; + mask = mask >> 2; + } + else + { + i++; + j = 0; + mask = 0x80; + } + } + // if frame is found, start checking for sequence + unsigned int temp = i; + c++; + while(c < _n_frames) + { + if(mask != 0x02) + { + mask = mask >> 2; + } + else + { + temp++; + mask = 0x80; + } + if((mask & bitmap[temp]) != 0 && ((mask >> 1) & bitmap[temp]) != 0) + { + c++; + } + else + { + c = 0; + break; + } + } + if(c == _n_frames) + { + nFreeFrames -= _n_frames; + break; + } + } + + frame_no += i*4 + j; + + // Update bitmap + // First: clear most significant bit to mark head of sequence. + bitmap[i] = bitmap[i] ^ (0x80 >> (j*2)); + // Second: clear both bits for all remaining frames in the sequence. + c = 1; + unsigned char mask = 0x80 >> j*2; + unsigned int temp = i; + while(c < _n_frames) + { + if(mask != 0x02) + { + mask = mask >> 2; + } + else + { + temp++; + mask = 0x80; + } + + bitmap[temp] = bitmap[temp] ^ mask; + bitmap[temp] = bitmap[temp] ^ (mask >> 1); + c++; + } + + return (frame_no); +} + +void ContFramePool::mark_inaccessible(unsigned long _base_frame_no, + unsigned long _n_frames) +{ + // Mark all frames in the range as being used. + int i ; + for(i = _base_frame_no; i < _base_frame_no + _n_frames; i++){ + mark_inaccessible(i); + } + nFreeFrames -= _n_frames; +} + +void ContFramePool::mark_inaccessible(unsigned long _frame_no) +{ + // Let's first do a range check. + assert ((_frame_no >= base_frame_no) && (_frame_no < base_frame_no + nframes)); + + unsigned int bitmap_index = (_frame_no - base_frame_no) / 4; + unsigned char mask = 0x80 >> ((_frame_no - base_frame_no) % 4) * 2; + + // Is the frame being used already? + assert(((bitmap[bitmap_index] & mask) != 0) && (bitmap[bitmap_index] & (mask >> 1)) != 0); + + // Update bitmap + bitmap[bitmap_index] ^= mask; + bitmap[bitmap_index] ^= mask >> 1; + nFreeFrames--; +} + +void ContFramePool::release_frames(unsigned long _frame_no) +{ + unsigned int i = 0; + while(i < nPools) + { + if(_frame_no <= pools[i].base_frame_no || _frame_no > (pools[i].base_frame_no + pools[i].nframes)) + { + i++; + } + else + { + pools[i].release_frames_here(_frame_no); + return; + } + } +} + +void ContFramePool::release_frames_here(unsigned long _first_frame_no) +{ + unsigned char * bitmap = this->bitmap; + + unsigned int bitmap_index = (_first_frame_no - base_frame_no) / 4; + unsigned char mask = 0x80 >> ((_first_frame_no - base_frame_no) % 4) * 2; + + if(!((bitmap[bitmap_index] & mask) == 0 && (bitmap[bitmap_index] & (mask >> 1)) != 0)) + { + if((bitmap[bitmap_index] & mask) != 0 && (bitmap[bitmap_index] & (mask >> 1)) != 0) + { + Console::puts("Error, Frame being released is not being used\n"); + assert(false); + } + Console::puts("Error, Frame being released is not head of sequence\n"); + assert(false); + } + + bitmap[bitmap_index] ^= mask; + nFreeFrames++; + + if(mask != 0x02) + { + mask = mask >> 2; + } + else + { + mask = 0x80; + bitmap_index++; + } + + while(bitmap[bitmap_index] & mask == 0 && (bitmap[bitmap_index] & (mask >> 1)) == 0) + { + bitmap[bitmap_index] ^= mask; + bitmap[bitmap_index] ^= (mask >> 1); + if(mask != 0x02) + { + mask = mask >> 2; + } + else + { + mask = 0x80; + bitmap_index++; + } + nFreeFrames++; + } +} + +unsigned long ContFramePool::needed_info_frames(unsigned long _n_frames) +{ + return (_n_frames / (FRAME_SIZE * 4)) + (_n_frames % (FRAME_SIZE * 4) > 0 ? 1 : 0); +} diff --git a/MP3/mp3/cont_frame_pool.H b/MP3/mp3/cont_frame_pool.H new file mode 100755 index 0000000..13c7a07 --- /dev/null +++ b/MP3/mp3/cont_frame_pool.H @@ -0,0 +1,132 @@ +/* + File: cont_frame_pool.H + + Author: R. Bettati + Department of Computer Science + Texas A&M University + Date : 17/02/04 + + Description: Management of the CONTIGUOUS Free-Frame Pool. + + As opposed to a non-contiguous free-frame pool, here we can allocate + a sequence of CONTIGUOUS frames. + + */ + +#ifndef _CONT_FRAME_POOL_H_ // include file only once +#define _CONT_FRAME_POOL_H_ + +/*--------------------------------------------------------------------------*/ +/* DEFINES */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* INCLUDES */ +/*--------------------------------------------------------------------------*/ + +#include "machine.H" + +/*--------------------------------------------------------------------------*/ +/* DATA STRUCTURES */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* C o n t F r a m e P o o l */ +/*--------------------------------------------------------------------------*/ + +class ContFramePool { + +private: + /* -- DEFINE YOUR CONT FRAME POOL DATA STRUCTURE(s) HERE. */ + + unsigned char * bitmap; // Remember the bitmap here needs 2 bits per frame + unsigned int nFreeFrames; // + unsigned long base_frame_no; // Where does the frame pool start in phys mem? + unsigned long nframes; // Size of the frame pool + unsigned long info_frame_no; // Where do we store the management information? + unsigned long n_info_frames; // Number of frames needed to store management info + static ContFramePool* pools; // List of frame pools, managed by the class + static unsigned int nPools; // Number of pools being managed + + void mark_inaccessible(unsigned long _frame_no); // Should be a frame marked as + // a head, otherwise fails + void release_frames_here(unsigned long _frame_no); // non-static member function + +public: + + // The frame size is the same as the page size, duh... + static const unsigned int FRAME_SIZE = Machine::PAGE_SIZE; + + ContFramePool(unsigned long _base_frame_no, + unsigned long _n_frames, + unsigned long _info_frame_no, + unsigned long _n_info_frames); + /* + Initializes the data structures needed for the management of this + frame pool. + _base_frame_no: Number of first frame managed by this frame pool. + _n_frames: Size, in frames, of this frame pool. + EXAMPLE: If _base_frame_no is 16 and _n_frames is 4, this frame pool manages + physical frames numbered 16, 17, 18 and 19. + _info_frame_no: Number of the first frame that should be used to store the + management information for the frame pool. + NOTE: If _info_frame_no is 0, the frame pool is free to + choose any frames from the pool to store management information. + _n_info_frames: If _info_frame_no is 0, this argument specifies the + number of consecutive frames needed to store the management information + for the frame pool. + EXAMPLE: If _info_frame_no is 699 and _n_info_frames is 3, + then Frames 699, 700, and 701 are used to store the management information + for the frame pool. + NOTE: This function must be called before the paging system + is initialized. + */ + + unsigned long get_frames(unsigned int _n_frames); + /* + Allocates a number of contiguous frames from the frame pool. + _n_frames: Size of contiguous physical memory to allocate, + in number of frames. + If successful, returns the frame number of the first frame. + If fails, returns 0. + */ + + void mark_inaccessible(unsigned long _base_frame_no, + unsigned long _n_frames); + /* + Marks a contiguous area of physical memory, i.e., a contiguous + sequence of frames, as inaccessible. + _base_frame_no: Number of first frame to mark as inaccessible. + _n_frames: Number of contiguous frames to mark as inaccessible. + */ + + static void release_frames(unsigned long _frame_no); + /* + Releases a previously allocated contiguous sequence of frames + back to its frame pool. + The frame sequence is identified by the number of the first frame. + NOTE: This function is static because there may be more than one frame pool + defined in the system, and it is unclear which one this frame belongs to. + This function must first identify the correct frame pool and then call the frame + pool's release_frame function. + */ + + static unsigned long needed_info_frames(unsigned long _n_frames); + /* + Returns the number of frames needed to manage a frame pool of size _n_frames. + The number returned here depends on the implementation of the frame pool and + on the frame size. + EXAMPLE: For FRAME_SIZE = 4096 and a bitmap with a single bit per frame + (not appropriate for contiguous allocation) one would need one frame to manage a + frame pool with up to 8 * 4096 = 32k frames = 128MB of memory! + This function would therefore return the following value: + _n_frames / 32k + (_n_frames % 32k > 0 ? 1 : 0) (always round up!) + Other implementations need a different number of info frames. + The exact number is computed in this function.. + */ +}; +#endif diff --git a/MP3/mp3/design.pdf b/MP3/mp3/design.pdf new file mode 100644 index 0000000..a0ea608 Binary files /dev/null and b/MP3/mp3/design.pdf differ diff --git a/MP3/mp3/page_table.C b/MP3/mp3/page_table.C new file mode 100644 index 0000000..215ec05 --- /dev/null +++ b/MP3/mp3/page_table.C @@ -0,0 +1,145 @@ +#include "assert.H" +#include "exceptions.H" +#include "console.H" +#include "paging_low.H" +#include "page_table.H" + +PageTable * PageTable::current_page_table = NULL; +unsigned int PageTable::paging_enabled = 0; +ContFramePool * PageTable::kernel_mem_pool = NULL; +ContFramePool * PageTable::process_mem_pool = NULL; +unsigned long PageTable::shared_size = 0; + + + +void PageTable::init_paging(ContFramePool * _kernel_mem_pool, + ContFramePool * _process_mem_pool, + const unsigned long _shared_size) +{ + kernel_mem_pool = _kernel_mem_pool; + process_mem_pool = process_mem_pool; + shared_size = _shared_size; + + Console::puts("\nInitialized Paging System\n"); +} + +PageTable::PageTable() +{ + unsigned long * temp_page_directory = (unsigned long *) ((kernel_mem_pool->get_frames(1)) << 12); // Getting frame address to assign to page directory. + + unsigned long * page_table = (unsigned long *) ((kernel_mem_pool->get_frames(1)) << 12); // Get another frame for the page table. + + unsigned long tempaddr = 0; // Temporary address iterator. + + // We need to map the first 4MB. + // This first for loop was here in case I needed to set the first 2mb as not present. + for(unsigned int i = 0; i < 512; i++) + { + page_table[i] = tempaddr | 3; // set bits 0 and 1 to present and read/write respectively + tempaddr += 4096; // 4096 = 4kb + } + + for(unsigned int i = 512; i < 1024; i++) + { + page_table[i] = tempaddr | 3; // set bits 0 and 1 to present and read/write respectively + tempaddr += 4096; // 4096 = 4kb + } + + + // Fill first entry of page directory. + temp_page_directory[0] = (unsigned long)page_table; + temp_page_directory[0] = temp_page_directory[0] | 3; + + for(unsigned int j = 1; j < 1024; j++) + { + temp_page_directory[j] = 0 | 2; + } + + page_directory = temp_page_directory; + + current_page_table = this; + + Console::puts("\nConstructed Page Table object\n"); +} + + +void PageTable::load() +{ + write_cr3((unsigned long)page_directory); + Console::puti((unsigned long)page_directory); + current_page_table = this; + Console::puts("\nLoaded page table\n"); +} + +void PageTable::enable_paging() +{ + write_cr3((unsigned long)current_page_table->page_directory); + write_cr0(read_cr0() | 0x80000000); + paging_enabled = read_cr0(); + Console::puts("\nEnabled paging\n"); +} + +void PageTable::handle_fault(REGS * _r) +{ + + // Initializing some variables to make things easier. + unsigned long * temp_pd = (unsigned long *) (current_page_table->page_directory); + unsigned long * temp_pt = (unsigned long *) (*temp_pd); + + unsigned long pt_index = (read_cr2() >> 12) & 0x3FFFFF; + unsigned long pd_index = read_cr2() >> 22; + + // If there isn't a page table present. + if(!(temp_pd[pd_index] & 1)) + { + Console::puts("\nPage Table not Present.\n"); + + unsigned long * new_pt = (unsigned long *) (kernel_mem_pool->get_frames(1) << 12); + + // Set new page table entries as present. + // Start at beginning address for the page table + // this should be pd_index << 22. + unsigned long temp_addr = pd_index << 22; + for(unsigned int i = 0; i < 1024; i++) + { + new_pt[i] = temp_addr | 3; + temp_addr += 4096; + } + + // Add page table to page directory. + temp_pd[pd_index] = (unsigned long) new_pt; + temp_pd[pd_index] = temp_pd[pd_index] | 3; + } + + /* + // Why is this commented out? + + // Unfortunately, for whatever reason, any time I try to call + // process_mem_pool->get_frames() the entire program crashes. + // I've tried evaluating lines immediately afterwards, adding + // for(;;);, the program ignores this and continues to crash. + // Since I have no idea why this is happening, I can only assume + // I did something wrong in cont_frame_pool or that this is just + // an issue I didn't address properly somewhere and didn't see + // addressed in the instructions. Regardless, I left what I believe + // would be the implementation of handle_fault in the case that I + // needed to allocate a frame in process_mem_pool in order to + // allocate a page for a process commented out so I could at least + // show that I knew how it would be implemented. + + if(read_cr2() >> 22 > 0) + { + if(((unsigned long *)temp_pd[pd_index])[pt_index] & 1) + { + Console::puts("\nPage not present.\n"); + unsigned long * new_page = (unsigned long *) (process_mem_pool->get_frames(1) << 12); + + // Set new page as page table entry. + ((unsigned long *)temp_pd[pd_index])[pt_index] = (unsigned long) new_page | 3; + } + } + */ + + Console::puts("\nhandled page fault\n"); +} + diff --git a/MP3/mp3/page_table.H b/MP3/mp3/page_table.H new file mode 100755 index 0000000..f89e5a1 --- /dev/null +++ b/MP3/mp3/page_table.H @@ -0,0 +1,91 @@ +/* + File: page_table.H + + Author: R. Bettati + Department of Computer Science + Texas A&M University + Date : 16/12/07 + + Description: Basic Paging. + +*/ + +#ifndef _page_table_H_ // include file only once +#define _page_table_H_ + +/*--------------------------------------------------------------------------*/ +/* DEFINES */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* INCLUDES */ +/*--------------------------------------------------------------------------*/ + +#include "machine.H" +#include "exceptions.H" +#include "cont_frame_pool.H" + +/*--------------------------------------------------------------------------*/ +/* FORWARDS */ +/*--------------------------------------------------------------------------*/ + +/* -- (none) -- */ + +/*--------------------------------------------------------------------------*/ +/* P A G E - T A B L E */ +/*--------------------------------------------------------------------------*/ + +class PageTable { + +private: + + /* THESE MEMBERS ARE COMMON TO ENTIRE PAGING SUBSYSTEM */ + static PageTable * current_page_table; /* pointer to currently loaded page table object */ + static unsigned int paging_enabled; /* is paging turned on (i.e. are addresses logical)? */ + static ContFramePool * kernel_mem_pool; /* Frame pool for the kernel memory */ + static ContFramePool * process_mem_pool; /* Frame pool for the process memory */ + static unsigned long shared_size; /* size of shared address space */ + + /* DATA FOR CURRENT PAGE TABLE */ + unsigned long * page_directory; /* where is page directory located? */ + +public: + static const unsigned int PAGE_SIZE = Machine::PAGE_SIZE; + /* in bytes */ + static const unsigned int ENTRIES_PER_PAGE = Machine::PT_ENTRIES_PER_PAGE; + /* in entries, duh! */ + + static void init_paging(ContFramePool * _kernel_mem_pool, + ContFramePool * _process_mem_pool, + const unsigned long _shared_size); + /* Set the global parameters for the paging subsystem. */ + + PageTable(); + /* Initializes a page table with a given location for the directory and the + page table proper. + NOTE: The PageTable object still needs to be stored somewhere! + Probably it is best to have it on the stack, as there is no + memory manager yet... + NOTE2: It may also be simpler to create the first page table *before* + paging has been enabled. + */ + + void load(); + /* Makes the given page table the current table. This must be done once during + system startup and whenever the address space is switched (e.g. during + process switching). */ + + static void enable_paging(); + /* Enable paging on the CPU. Typically, a CPU start with paging disabled, and + memory is accessed by addressing physical memory directly. After paging is + enabled, memory is addressed logically. */ + + static void handle_fault(REGS * _r); + /* The page fault handler. */ + +}; + +#endif +