Test completes. The source of my frustration was moving pools[nPools] = *this to the end of the constructor.
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3 changed files with 5 additions and 28 deletions
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@ -2,3 +2,5 @@ Abraham Silberschatz-Operating System Concepts (9th,2012.12).pdf
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DevEnv/
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*.o
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*.bin
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dev_kernel_grub.img
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bochsout.txt
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@ -148,9 +148,6 @@ ContFramePool::ContFramePool(unsigned long _base_frame_no,
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nFreeFrames = _n_frames;
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info_frame_no = _info_frame_no;
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n_info_frames = _n_info_frames;
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pools[nPools] = *this;
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nPools += 1;
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// If _info_frame_no is zero then we keep management info in the first
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// frame(s), else we use the provided frame(s) to keep management info
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@ -204,6 +201,9 @@ ContFramePool::ContFramePool(unsigned long _base_frame_no,
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}
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}
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pools[nPools] = *this;
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nPools += 1;
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Console::puts("Frame Pool initialized\n");
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}
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@ -229,16 +229,10 @@ unsigned long ContFramePool::get_frames(unsigned int _n_frames)
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while (true)
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{
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//Console::puts("Entered first loop");
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unsigned char mask = 0x80 >> (j*2);
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// check every 2 bits for a free frame in the bitmap
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while((mask & bitmap[i]) == 0 || ((mask >> 1) & bitmap[i]) == 0)
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{
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//Console::puti(i);
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//Console::puts("\n");
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//Console::puti(j);
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//Console::puts("\n");
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//Console::puts("Entered second loop");
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if(mask != 0x02)
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{
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j++;
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@ -256,7 +250,6 @@ unsigned long ContFramePool::get_frames(unsigned int _n_frames)
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c++;
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while(c < _n_frames)
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{
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//Console::puts("Entered sequence check");
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if(mask != 0x02)
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{
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mask = mask >> 2;
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@ -294,7 +287,6 @@ unsigned long ContFramePool::get_frames(unsigned int _n_frames)
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unsigned int temp = i;
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while(c < _n_frames)
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{
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//Console::puts("Entered bitmap update");
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if(mask != 0x02)
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{
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mask = mask >> 2;
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@ -362,19 +354,9 @@ void ContFramePool::release_frames_here(unsigned long _first_frame_no)
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{
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unsigned char * bitmap = this->bitmap;
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Console::puti(_first_frame_no);
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Console::puts("\n");
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Console::puti(base_frame_no);
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unsigned int bitmap_index = (_first_frame_no - base_frame_no) / 4;
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unsigned char mask = 0x80 >> ((_first_frame_no - base_frame_no) % 4) * 2;
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//
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Console::puts("\n");
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Console::puti(bitmap[bitmap_index]);
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Console::puts("\n");
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Console::puti(bitmap[bitmap_index + 1]);
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//
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if(!((bitmap[bitmap_index] & mask) == 0 && (bitmap[bitmap_index] & (mask >> 1)) != 0))
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{
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if((bitmap[bitmap_index] & mask) != 0 && (bitmap[bitmap_index] & (mask >> 1)) != 0)
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@ -401,11 +383,6 @@ void ContFramePool::release_frames_here(unsigned long _first_frame_no)
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while(bitmap[bitmap_index] & mask == 0 && (bitmap[bitmap_index] & (mask >> 1)) == 0)
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{
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Console::puts("\n");
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Console::puti(bitmap_index);
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Console::puts("\n");
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Console::puti(mask);
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Console::puts("\n");
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bitmap[bitmap_index] ^= mask;
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bitmap[bitmap_index] ^= (mask >> 1);
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if(mask != 0x02)
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@ -110,8 +110,6 @@ void test_memory(ContFramePool * _pool, unsigned int _allocs_to_go) {
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Console::puts("alloc_to_go = "); Console::puti(_allocs_to_go); Console::puts("\n");
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if (_allocs_to_go > 0) {
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int n_frames = _allocs_to_go % 4 + 1;
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Console::puti(n_frames);
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Console::puts("\n");
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unsigned long frame = _pool->get_frames(n_frames);
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int * value_array = (int*)(frame * (4 KB));
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for (int i = 0; i < (1 KB) * n_frames; i++) {
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