#include "semaphore.h" #include "BoundedBuffer.h" #include #include void BoundedBuffer::push(string item){ empty->P(); mutex->P(); data.push_back(item); mutex->V(); full->V();//increment the number of full slots now. } string BoundedBuffer::pop(){ <<<<<<< HEAD if(data.size() > 0){ full->P(); mutex->P(); string item = data.back(); data.pop_back(); mutex->V(); empty->V(); return item; }else{ return "quit"; } ======= full->P(); mutex->P(); string item = data.back(); data.pop_back(); mutex->V(); empty->V(); return item; >>>>>>> 05aaecdb17812b161db2168b80a19fc2c783800b }