#ifndef _BoundedBuffer_H_
#define _BoundedBuffer_H_
#include <vector>
#include <string>
//#include <semaphore.h>
using namespace std;
//extern unsigned int n, b, w;
class BoundedBuffer{
Semaphore *full = new Semaphore(0); //initialized to 0, Since there are 0 full slots
Semaphore *empty;// = new Semaphore(b); //initialized to b, Since all the slots are empty
Semaphore *mutex = new Semaphore(1);
vector<string> data;
public:
BoundedBuffer(){empty = new Semaphore(200);}//default b value
BoundedBuffer(int b){
empty = new Semaphore(b);
}
void set_empty(int e){empty = new Semaphore(e);}
void push(string item);
string pop();
//can't be larger than b strings
//b = user input
};
#endif