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breakthroughpine64backup/Server.cpp
2015-10-19 20:12:03 -05:00

141 lines
3.1 KiB
C++

/* A simple server in the internet domain using TCP
The port number is passed as an argument */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <iostream>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <vector>
#include "Board.h"
using namespace std;
void error(const char *msg)
{
perror(msg);
exit(1);
}
int main(int argc, char *argv[])
{
int sockfd, newsockfd, portno;
socklen_t clilen;
struct sockaddr_in serv_addr, cli_addr;
int n;
if (argc < 2) {
fprintf(stderr,"ERROR, no port provided\n");
exit(1);
}
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd < 0)
error("ERROR opening socket");
bzero((char *) &serv_addr, sizeof(serv_addr));
portno = atoi(argv[1]);
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(portno);
if (bind(sockfd, (struct sockaddr *) &serv_addr,
sizeof(serv_addr)) < 0)
error("ERROR on binding");
listen(sockfd,5);
clilen = sizeof(cli_addr);
newsockfd = accept(sockfd,
(struct sockaddr *) &cli_addr,
&clilen);
if (newsockfd < 0)
error("ERROR on accept");
//After all the server setup crap is done, we start the board
cout<<"WELCOME\n";
cout<<"1. Play against AI?\n";
cout<<"2. Play against a human?\n";
cout<<"Enter choice: \n";
int choice;
cin >> choice;
cout << "OK" << endl;
Board b;
string move;
//Brute force up in here!
bool gameOver = false;
vector<Board> record;
b.snapshot(record,b);
char buffer[256];
char info[256];
while(true) {
while(gameOver != true)
{
gameOver = b.isGameOver();
while(b.getTurn() == 'O' )
{
b.displayBoard(); //Display the board on the server
string boardState = b.boardToString();
write(newsockfd, boardState.c_str(), boardState.length()); //Display the board to the client (line by line)
cout<<"\nWaiting for client: ";
n = read(newsockfd,buffer,255);
move = buffer;
b.interpret(move,b);
}
gameOver = b.isGameOver();
if(gameOver == true) {
string endGame = "Game_Over";
write(newsockfd, endGame.c_str(), endGame.length()); //Display the board to the client (line by line)
break;
}
else {
string continueGame = "Continue_Game";
write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line)
}
vector<moves> possibleMoves = b.viewPossibleMoves();
if(choice == 1)
b.easyAI();
}
close(newsockfd);
close(sockfd);
break;
/*
bzero(buffer,512);
n = read(newsockfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
printf("Here is the message: %s\n",buffer);
n = write(newsockfd,"I got your message",18);
if (n < 0) error("ERROR writing to socket");
if(buffer == "y") {
close(newsockfd);
close(sockfd);
break;
}
*/
}
return 0;
}