#include #include #include #include #include "Board.h" using namespace std; int main() { cout<<"\n----------------------------"<>choice; if (choice == 1) cout<<"playing with AI..."<>move; interpret(move,b); } vector possibleMoves = b.viewPossibleMoves(); //displayPossibleMoves(possibleMoves); for debugging purposes - AI if (choice == 1) { b.easyAI(); } else { while(b.getTurn() == 'X' ) { b.displayBoard(); cout<<"\nEnter command: "; cin>>move; interpret(move,b); } } //b.snapshot(); gameOver = b.isGameOver(); snapshot(record,b); } //for debugging purposes cout<<"Record:"<