From 8f4863c9b78053ce28c1380c39ce9e370cd13df3 Mon Sep 17 00:00:00 2001 From: Brandon Jackson <1drummer@att.net> Date: Tue, 27 Oct 2015 21:53:11 -0500 Subject: [PATCH] Deleted Server.cpp no point as its launched via engine --- Server.cpp | 160 ----------------------------------------------------- 1 file changed, 160 deletions(-) delete mode 100644 Server.cpp diff --git a/Server.cpp b/Server.cpp deleted file mode 100644 index 3630ebc..0000000 --- a/Server.cpp +++ /dev/null @@ -1,160 +0,0 @@ -/* A simple server in the internet domain using TCP - The port number is passed as an argument */ -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include "Board.h" -using namespace std; - -void error(const char *msg) -{ - perror(msg); - exit(1); -} - -int main(int argc, char *argv[]) -{ - int sockfd, newsockfd, portno; - socklen_t clilen; - - struct sockaddr_in serv_addr, cli_addr; - - int n; - - if (argc < 2) { - fprintf(stderr,"ERROR, no port provided\n"); - exit(1); - } - - sockfd = socket(AF_INET, SOCK_STREAM, 0); - - if (sockfd < 0) - error("ERROR opening socket"); - - bzero((char *) &serv_addr, sizeof(serv_addr)); - - portno = atoi(argv[1]); - - serv_addr.sin_family = AF_INET; - - serv_addr.sin_addr.s_addr = INADDR_ANY; - - serv_addr.sin_port = htons(portno); - - if (bind(sockfd, (struct sockaddr *) &serv_addr, - sizeof(serv_addr)) < 0) - error("ERROR on binding"); - - listen(sockfd,5); - - clilen = sizeof(cli_addr); - - newsockfd = accept(sockfd, - (struct sockaddr *) &cli_addr, - &clilen); - - if (newsockfd < 0) - error("ERROR on accept"); - - //After all the server setup crap is done, we start the board - - // cout<<"WELCOME\n"; - - // cout<<"1. Play against AI?\n"; - // cout<<"2. Play against a human?\n"; - // cout<<"Enter choice: \n"; - - - // cin >> choice; - // cout << "OK" << endl; - - Board b; - string move; - - //Brute force up in here! - bool gameOver = false; - vector record; - b.snapshot(record,b); - char buffer[256]; - char info[256]; - int choice; - - //Waiting for client to select game type - n = read(newsockfd,info,255); - istringstream convert(info); - convert >> choice; //Sets choice equal to 1 or 2, based on clients input - bzero(info,256); //Resets info back to normal, "choice" now contains client's value - - while(true) { - - while(gameOver != true) - { - gameOver = b.isGameOver(); - - while(b.getTurn() == 'O' ) - { - b.displayBoard(); //Display the board on the server - string boardState = b.boardToString(); - write(newsockfd, boardState.c_str(), boardState.length()); //Display the board to the client (line by line) - cout<<"\nWaiting for client: "; - n = read(newsockfd,buffer,255); - move = buffer; - b.interpret(move,b); - - gameOver = b.isGameOver(); - if(gameOver == true) { - string endGame = "Game_Over"; - write(newsockfd, endGame.c_str(), endGame.length()); //Display the board to the client (line by line) - break; - } - else { - string continueGame = "Continue_Game"; - write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line) - } - } - - //gameOver = b.isGameOver(); - // if(gameOver == true) { - // string endGame = "Game_Over"; - // write(newsockfd, endGame.c_str(), endGame.length()); //Display the board to the client (line by line) - // break; - // } - // else { - // string continueGame = "Continue_Game"; - // write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line) - // } - - vector possibleMoves = b.viewPossibleMoves(); - if(choice == 1) - b.easyAI(); - } - - close(newsockfd); - close(sockfd); - break; - - /* - bzero(buffer,512); - n = read(newsockfd,buffer,255); - if (n < 0) error("ERROR reading from socket"); - printf("Here is the message: %s\n",buffer); - n = write(newsockfd,"I got your message",18); - - if (n < 0) error("ERROR writing to socket"); - - if(buffer == "y") { - close(newsockfd); - close(sockfd); - break; - } - */ - } - return 0; -}