Delete GameEngine.h

This commit is contained in:
scho4077 2015-10-19 16:31:31 -05:00
parent ed598d0c8b
commit 8bfc70faff

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@ -1,34 +0,0 @@
#pragma once
#include <vector>
#include "Board.h"
using namespace std;
string myToUpper(string input);
struct moves
{
int row;
char column;
string moveType;
moves(int linea, int columna, string m)
{
row = linea;
column = columna;
moveType = m;
}
};
void displayPossibleMoves(vector<moves> input)
{
cout<<"\n\nList of possible Moves:"<<endl;
for (int i = 0; i < input.size(); ++i)
{
cout<<"possible move: "<<input[i].row<<" "<<input[i].column<<" "<<input[i].moveType<<endl;
}
}