Merge branch 'master' of https://github.tamu.edu/brj2013/Breakthrough into beccadev
This commit is contained in:
commit
7a2436159a
3 changed files with 44 additions and 42 deletions
32
Client.cpp
32
Client.cpp
|
@ -48,46 +48,58 @@ int main(int argc, char *argv[])
|
|||
//Client has successfully joined
|
||||
char buffer[256];
|
||||
char info[256];
|
||||
string final_board;
|
||||
|
||||
cout<<"WELCOME\n";
|
||||
|
||||
cout<<"1. Play against AI?\n";
|
||||
cout<<"2. Play against a human?\n";
|
||||
cout<<"Enter choice: \n";
|
||||
|
||||
string choice;
|
||||
cin >> choice;
|
||||
cout<<"2. Play AI against an AI?\n";
|
||||
|
||||
string choice = "";
|
||||
while(choice != "1")
|
||||
{
|
||||
cout<<"Enter choice: \n";
|
||||
cin >> choice;
|
||||
if(choice == "2")
|
||||
cout << "AI vs. AI mode not added yet!\n";
|
||||
}
|
||||
//Check for a valid option
|
||||
cout << "OK!\n" << endl;
|
||||
|
||||
//Writes off the choice to the server
|
||||
|
||||
n = write(sockfd, choice.c_str(), choice.length()); //Sends an input to the server
|
||||
|
||||
|
||||
cin.clear();
|
||||
cin.ignore(10000,'\n');
|
||||
while(true) {
|
||||
|
||||
bzero(buffer,256); //resets the input stream
|
||||
n = read(sockfd,buffer,255); //Receives the board from server
|
||||
printf("%s\n",buffer);//Prints the received message
|
||||
final_board = buffer;
|
||||
|
||||
printf("Please enter a move: ");
|
||||
bzero(buffer,256); //resets input stream
|
||||
fgets(buffer,255,stdin); //Enter a move
|
||||
n = write(sockfd,buffer,strlen(buffer)); //Sends an inputted move to the server
|
||||
n = write(sockfd,buffer,strlen(buffer)); //Sends an input move to the server
|
||||
bzero(info,256); //resets input stream
|
||||
|
||||
n = read(sockfd,info,255); //Reads from server if move was valid
|
||||
string ref = info;
|
||||
if(ref == "Game_Over") {
|
||||
n = read(sockfd,info,255); //Reads from server if move was valid
|
||||
cout << "GAME OVER!!!" << endl;
|
||||
break;
|
||||
}
|
||||
else
|
||||
continue;
|
||||
|
||||
}
|
||||
cout << "\nGAME WINNING MOVE: \n";
|
||||
//cout << final_board << endl;
|
||||
//bzero(info,256); //resets input stream
|
||||
n = read(sockfd,info,255); //Reads from server if move was valid
|
||||
|
||||
printf("%s\n",info);//Prints the received message
|
||||
usleep(1);
|
||||
close(sockfd);
|
||||
return 0;
|
||||
}
|
||||
|
|
10
README.md
Normal file
10
README.md
Normal file
|
@ -0,0 +1,10 @@
|
|||
# Breakthrough
|
||||
Reposity for the second CSCE 315 project
|
||||
|
||||
compile the server with the folling command:
|
||||
g++ -std=c++11 -o server Board.cpp Server.cpp
|
||||
|
||||
run:
|
||||
./server [port]
|
||||
|
||||
Client is still WIP.
|
42
Server.cpp
42
Server.cpp
|
@ -85,6 +85,8 @@ int main(int argc, char *argv[])
|
|||
char buffer[256];
|
||||
char info[256];
|
||||
int choice;
|
||||
int move_counter = 0;
|
||||
string final_move;
|
||||
|
||||
//Waiting for client to select game type
|
||||
n = read(newsockfd,info,255);
|
||||
|
@ -100,14 +102,14 @@ int main(int argc, char *argv[])
|
|||
|
||||
while(b.getTurn() == 'O' )
|
||||
{
|
||||
b.displayBoard(); //Display the board on the server
|
||||
b.displayBoard();//Display the board on the server
|
||||
string boardState = b.boardToString();
|
||||
write(newsockfd, boardState.c_str(), boardState.length()); //Display the board to the client (line by line)
|
||||
final_move = b.boardToString();
|
||||
write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
|
||||
cout<<"\nWaiting for client: ";
|
||||
n = read(newsockfd,buffer,255);
|
||||
move = buffer;
|
||||
b.interpret(move,b);
|
||||
|
||||
gameOver = b.isGameOver();
|
||||
if(gameOver == true) {
|
||||
string endGame = "Game_Over";
|
||||
|
@ -119,42 +121,20 @@ int main(int argc, char *argv[])
|
|||
write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line)
|
||||
}
|
||||
}
|
||||
|
||||
//gameOver = b.isGameOver();
|
||||
// if(gameOver == true) {
|
||||
// string endGame = "Game_Over";
|
||||
// write(newsockfd, endGame.c_str(), endGame.length()); //Display the board to the client (line by line)
|
||||
// break;
|
||||
// }
|
||||
// else {
|
||||
// string continueGame = "Continue_Game";
|
||||
// write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line)
|
||||
// }
|
||||
|
||||
vector<moves> possibleMoves = b.viewPossibleMoves();
|
||||
if(choice == 1)
|
||||
b.easyAI();
|
||||
|
||||
}
|
||||
|
||||
string final_move = b.boardToString();
|
||||
write(newsockfd, final_move.c_str(), final_move.length());//Display the board to the client (line by line)
|
||||
write(newsockfd, final_move.c_str(), final_move.length());
|
||||
cout << "\n\nGAME OVER!!!";
|
||||
usleep(1);
|
||||
close(newsockfd);
|
||||
close(sockfd);
|
||||
break;
|
||||
|
||||
/*
|
||||
bzero(buffer,512);
|
||||
n = read(newsockfd,buffer,255);
|
||||
if (n < 0) error("ERROR reading from socket");
|
||||
printf("Here is the message: %s\n",buffer);
|
||||
n = write(newsockfd,"I got your message",18);
|
||||
|
||||
if (n < 0) error("ERROR writing to socket");
|
||||
|
||||
if(buffer == "y") {
|
||||
close(newsockfd);
|
||||
close(sockfd);
|
||||
break;
|
||||
}
|
||||
*/
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
Reference in a new issue