Merge branch 'master' of https://github.tamu.edu/brj2013/Breakthrough into beccadev

This commit is contained in:
Rebecca Schofield 2015-10-27 11:32:03 -05:00
commit 7a2436159a
3 changed files with 44 additions and 42 deletions

View file

@ -48,46 +48,58 @@ int main(int argc, char *argv[])
//Client has successfully joined
char buffer[256];
char info[256];
string final_board;
cout<<"WELCOME\n";
cout<<"1. Play against AI?\n";
cout<<"2. Play against a human?\n";
cout<<"2. Play AI against an AI?\n";
string choice = "";
while(choice != "1")
{
cout<<"Enter choice: \n";
string choice;
cin >> choice;
if(choice == "2")
cout << "AI vs. AI mode not added yet!\n";
}
//Check for a valid option
cout << "OK!\n" << endl;
//Writes off the choice to the server
n = write(sockfd, choice.c_str(), choice.length()); //Sends an input to the server
cin.clear();
cin.ignore(10000,'\n');
while(true) {
bzero(buffer,256); //resets the input stream
n = read(sockfd,buffer,255); //Receives the board from server
printf("%s\n",buffer);//Prints the received message
final_board = buffer;
printf("Please enter a move: ");
bzero(buffer,256); //resets input stream
fgets(buffer,255,stdin); //Enter a move
n = write(sockfd,buffer,strlen(buffer)); //Sends an inputted move to the server
n = write(sockfd,buffer,strlen(buffer)); //Sends an input move to the server
bzero(info,256); //resets input stream
n = read(sockfd,info,255); //Reads from server if move was valid
string ref = info;
if(ref == "Game_Over") {
n = read(sockfd,info,255); //Reads from server if move was valid
cout << "GAME OVER!!!" << endl;
break;
}
else
continue;
}
cout << "\nGAME WINNING MOVE: \n";
//cout << final_board << endl;
//bzero(info,256); //resets input stream
n = read(sockfd,info,255); //Reads from server if move was valid
printf("%s\n",info);//Prints the received message
usleep(1);
close(sockfd);
return 0;
}

10
README.md Normal file
View file

@ -0,0 +1,10 @@
# Breakthrough
Reposity for the second CSCE 315 project
compile the server with the folling command:
g++ -std=c++11 -o server Board.cpp Server.cpp
run:
./server [port]
Client is still WIP.

View file

@ -85,6 +85,8 @@ int main(int argc, char *argv[])
char buffer[256];
char info[256];
int choice;
int move_counter = 0;
string final_move;
//Waiting for client to select game type
n = read(newsockfd,info,255);
@ -100,14 +102,14 @@ int main(int argc, char *argv[])
while(b.getTurn() == 'O' )
{
b.displayBoard(); //Display the board on the server
b.displayBoard();//Display the board on the server
string boardState = b.boardToString();
write(newsockfd, boardState.c_str(), boardState.length()); //Display the board to the client (line by line)
final_move = b.boardToString();
write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
cout<<"\nWaiting for client: ";
n = read(newsockfd,buffer,255);
move = buffer;
b.interpret(move,b);
gameOver = b.isGameOver();
if(gameOver == true) {
string endGame = "Game_Over";
@ -119,42 +121,20 @@ int main(int argc, char *argv[])
write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line)
}
}
//gameOver = b.isGameOver();
// if(gameOver == true) {
// string endGame = "Game_Over";
// write(newsockfd, endGame.c_str(), endGame.length()); //Display the board to the client (line by line)
// break;
// }
// else {
// string continueGame = "Continue_Game";
// write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line)
// }
vector<moves> possibleMoves = b.viewPossibleMoves();
if(choice == 1)
b.easyAI();
}
string final_move = b.boardToString();
write(newsockfd, final_move.c_str(), final_move.length());//Display the board to the client (line by line)
write(newsockfd, final_move.c_str(), final_move.length());
cout << "\n\nGAME OVER!!!";
usleep(1);
close(newsockfd);
close(sockfd);
break;
/*
bzero(buffer,512);
n = read(newsockfd,buffer,255);
if (n < 0) error("ERROR reading from socket");
printf("Here is the message: %s\n",buffer);
n = write(newsockfd,"I got your message",18);
if (n < 0) error("ERROR writing to socket");
if(buffer == "y") {
close(newsockfd);
close(sockfd);
break;
}
*/
}
return 0;
}