diff --git a/Board.cpp b/Board.cpp
index 78b82b3..2ad164b 100755
--- a/Board.cpp
+++ b/Board.cpp
@@ -1,500 +1,499 @@
-class Board
+#include "Board.h"
+
+Board::Board() {
+ for (int i = 0; i < 2; ++i) {
+ for (int j = 0; j < 8; ++j) {
+ boardArray[i][j] = 'X';
+ }
+ }
+
+
+ for (int i = 2; i < 6; ++i) {
+ for (int j = 0; j < 8; ++j) {
+ boardArray[i][j] = '_';
+ }
+ }
+
+
+ for (int i = 6; i <= 7; ++i) {
+ for (int j = 0; j < 8; ++j) {
+ boardArray[i][j] = 'O';
+ }
+ }
+}
+
+moves Board::parse(string input)
{
- char boardArray [8][8];
- char turn = 'O';
- public:
+ input = myToUpper(input);
- Board()
+ cout< 8 || row < 0 || kolumn > 8 || kolumn < 0)
{
- if (turn == 'O') turn = 'X';
- else turn = 'O';
+ cout<<"ERROR: index out of bound!"< 8 || row < 0 || kolumn > 8 || kolumn < 0)
+
+ if (temp == 'O')
{
- cout<<"ERROR: index out of bound!"< 8 || row < 0 || kolumn > 8 || kolumn < 0)
- {
- cout<<"ERROR: index out of bound!"< 8 || row < 0 || kolumn > 8 || kolumn < 0)
+ {
+ cout<<"ERROR: index out of bound!"<= 0) && (r+reflector <= 7) && (c+1 <= 7) ) return true;
- else return false;
- }
-
- else if (moveType == "LEFT")
- {
- if (boardArray[r+reflector][c-1] != pieceToMove && (r+reflector >= 0) && (r+reflector <= 7) && (c+1 >= 0) ) return true;
- else return false;
- }
-
+ else if (moveType == "RIGHT")
+ {
+ if (boardArray[r+reflector][c+1] != pieceToMove && (r+reflector >= 0) && (r+reflector <= 7) && (c+1 <= 7) ) return true;
else return false;
}
- }
-
-
-
-
- vector viewPossibleMoves()
- {
- vector output;
- for (int r = 0; r < 8; ++r)
+ else if (moveType == "LEFT")
{
- for (int c = 0; c < 8; ++c)
- {
- if (boardArray[r][c] == turn)
- {
- if (isThisMovePossible(r,c,"FWD"))
- {
- moves temp(8-r,intToCharColumn(c+1),"FWD");
- output.push_back(temp);
- }
-
- if (isThisMovePossible(r,c,"LEFT"))
- {
- moves temp(8-r,intToCharColumn(c+1),"LEFT");
- output.push_back(temp);
- }
-
- if (isThisMovePossible(r,c,"RIGHT"))
- {
- moves temp(8-r,intToCharColumn(c+1),"RIGHT");
- output.push_back(temp);
- }
-
- }
- }
+ if (boardArray[r+reflector][c-1] != pieceToMove && (r+reflector >= 0) && (r+reflector <= 7) && (c+1 >= 0) ) return true;
+ else return false;
}
- return output;
+ else return false;
}
+}
+
+
+
+
+vector Board::viewPossibleMoves()
+{
+ vector output;
-
- void easyAI()
+ for (int r = 0; r < 8; ++r)
{
-
- //1) see all possible movements
-
- vector listOfMoves = viewPossibleMoves();
-
- //2) pick a movement
-
- srand(time(NULL));
- int randomChoice = rand() % (listOfMoves.size()-1) - 0; // choose a move betwen listOfMoves[0] to last element
-
- //3) execute movement
-
- int temp = randomChoice;
-
- move(listOfMoves[randomChoice]);
-
- //cout<<"\n\nMove executed by AI: "<= 97) && (input[i] - 0 <= 122))
+ {
+ numeric = input[i] - 32;
+ output.push_back((char)numeric);// = 'Q';//(char) numeric;
+ }
+ else output.push_back(input[i]);
+ }
+
+ for (int i = 0; i < output.size(); ++i)
+ {
+ cout<