Added Context menus to GUI.

This commit is contained in:
Brandon Jackson 2015-11-03 20:30:26 -06:00
parent c807d75e14
commit 1cdc7e4e3c
2 changed files with 158 additions and 114 deletions

View file

@ -1,4 +1,4 @@
// Alex Huddleston
// Alex Huddleston and Brandon Jackson
// Breakthrough Client in Java
import java.io.IOException;
@ -289,10 +289,6 @@ public class Client {
in.read(b, 0, 256);
String temp = String.valueOf(b).trim();
System.out.print(temp);
//setBoard(temp);
//window.drawBoard(temp);
String g = "GAME OVER";
char[] go = new char[9];
for(int x = 0; x < go.length; ++x) {
@ -312,58 +308,113 @@ public class Client {
frame.pack();
frame.setMinimumSize(frame.getSize());
frame.setVisible(true);
userInput = stdIn.readLine();
//userInput = stdIn.readLine();
int gameMode = 0;
userInput = JOptionPane.showInputDialog(frame, temp);
gameMode = Integer.parseInt(userInput);
while(!userInput.equals("1") && !userInput.equals("2")) {
userInput = JOptionPane.showInputDialog(frame, temp);
output.println(userInput);
}
gameMode = Integer.parseInt(userInput);
output.println(userInput);
String diff = "?";
in.read(b, 0, 256);
temp = String.valueOf(b).trim();
System.out.print(temp);
while(!diff.equals("EASY") && !diff.equals("MEDIUM") && !diff.equals("HARD")) {
diff = stdIn.readLine();
diff = JOptionPane.showInputDialog(frame, temp);//diff = stdIn.readLine();
diff = diff.toUpperCase();
if(!diff.equals("EASY") && !diff.equals("MEDIUM") && !diff.equals("HARD")) {
System.out.print(diff + "\nInvalid difficulty.\n" + temp);
JOptionPane.showMessageDialog(null, diff + "\nInvalid difficulty.\n" + temp);
}
}
output.println(userInput);
String out = "";
while(!end) {
char[] buffer = new char[256];
in.read(buffer, 0, 256);
for(int i = 0; i < buffer.length; ++i) {
if(Arrays.equals(Arrays.copyOfRange(buffer, i, i+9), go)) {
end = true;
}
}
System.out.println(String.valueOf(buffer).trim());
window.updateBoard(String.valueOf(buffer).trim());
while(!end && boardoutput.length() < 4) {
Thread.sleep(100);
if(!undoString.equals("")) {
System.out.println(undoString);
output.println(undoString);
output.flush();
undoString = "";
}
if(boardoutput.length() == 4) {
out = parseOutput(boardoutput);
if(out == "Invalid") {
out = "";
boardoutput = "";
System.out.println("Invalid move.");
if(gameMode == 1)
{
while(!end) {
char[] buffer = new char[256];
in.read(buffer, 0, 256);
for(int i = 0; i < buffer.length; ++i) {
if(Arrays.equals(Arrays.copyOfRange(buffer, i, i+9), go)) {
frame.dispatchEvent(new WindowEvent(frame, WindowEvent.WINDOW_CLOSING));
JOptionPane.showMessageDialog(null, "\nGAME OVER\n");
end = true;
}
}
System.out.println(String.valueOf(buffer).trim());
window.updateBoard(String.valueOf(buffer).trim());
while(!end && boardoutput.length() < 4) {
Thread.sleep(100);
if(!undoString.equals("")) {
System.out.println(undoString);
output.println(undoString);
output.flush();
undoString = "";
}
if(boardoutput.length() == 4) {
out = parseOutput(boardoutput);
if(out == "Invalid") {
out = "";
boardoutput = "";
System.out.println("Invalid move.");
}
}
}
System.out.println(out);
output.println(out);
output.flush();
boardoutput = "";
}
System.out.println(out);
output.println(out);
output.flush();
boardoutput = "";
output.close();
in.close();
stdIn.close();
echoSocket.close();
}
if(gameMode == 2)
{
while(!end) {
char[] buffer = new char[256];
in.read(buffer, 0, 256);
for(int i = 0; i < buffer.length; ++i) {
if(Arrays.equals(Arrays.copyOfRange(buffer, i, i+9), go)) {
frame.dispatchEvent(new WindowEvent(frame, WindowEvent.WINDOW_CLOSING));
JOptionPane.showMessageDialog(null, "\nGAME OVER\n");
end = true;
}
}
System.out.println(String.valueOf(buffer).trim());
window.updateBoard(String.valueOf(buffer).trim());
/*
while(!end && boardoutput.length() < 4) {
Thread.sleep(100);
if(!undoString.equals("")) {
System.out.println(undoString);
//output.println(undoString);
//output.flush();
undoString = "";
}
if(boardoutput.length() == 4) {
out = parseOutput(boardoutput);
if(out == "Invalid") {
out = "";
boardoutput = "";
System.out.println("Invalid move.");
}
}
}
*/
System.out.println(out);
//output.println(out);
//output.flush();
boardoutput = "";
}
output.close();
in.close();
stdIn.close();
echoSocket.close();
}
output.close();
in.close();
stdIn.close();
echoSocket.close();
}
catch (IOException e){
System.err.println("IOException: " + e.getMessage());

View file

@ -19,44 +19,6 @@ void error(const char *msg)
perror(msg);
exit(1);
}
/*
string tempParse(string move) {
string output = "";
int tempa = move[0] - '0';
int tempb = move[1] - '0';
int tempc = move[2] - '0';
int tempd = move[3] - '0';
//cout << "move: " << move << " " << tempa << " " << tempb << " " << tempc << " " << tempd << "\n";
for(int c = 0; c < 4; c++) {
if(!isdigit(move[c])) {
//cout << "\nfjdkjfjd\n";
if(move.substr(0, 4) == "UNDO") {
return "UNDO";
}
return move;
}
}
if(tempa == (tempc + 1)) {
//cout << "\nTest\n";
if(tempb == tempd) {
output = ((char)('A' + tempb)) + to_string(8 - tempa) + "_f";
}
else if(tempb == (tempd + 1)) {
output = ((char)('A' + tempb)) + to_string(8 - tempa) + "_l";
}
else if(tempb == (tempd - 1)) {
output = ((char)('A' + tempb)) + to_string(8 - tempa) + "_r";
}
}
else {
return move;
}
cout << "Debugging: " << output << "\n\n";
return output;
}
*/
int main(int argc, char *argv[])
{
@ -134,47 +96,78 @@ int main(int argc, char *argv[])
while(true) {
while(gameOver != true)
{
gameOver = e.getBoard()->isGameOver();
while(e.getBoard()->getTurn() == 'O' && !e.getBoard()->isValid())
if(choice == 1)
{
e.getBoard()->displayBoard();//Display the board on the server
string boardState = e.getBoard()->boardToString();
final_move = e.getBoard()->boardToString();
write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
cout<<"\nWaiting for client: ";
n = read(newsockfd,buffer,255);
move = buffer;
bzero(buffer,256);
//cout << move << "\n\n";
//move = tempParse(move);
parse(move,(*e.getBoard()));
if(e.getBoard()->isValid()) {
e.getBoard()->changeTurns();
while(gameOver != true)
{
gameOver = e.getBoard()->isGameOver();
while(e.getBoard()->getTurn() == 'O' && !e.getBoard()->isValid())
{
e.getBoard()->displayBoard();//Display the board on the server
string boardState = e.getBoard()->boardToString();
final_move = e.getBoard()->boardToString();
write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
cout<<"\nWaiting for client: ";
n = read(newsockfd,buffer,255);
move = buffer;
bzero(buffer,256);
//cout << move << "\n\n";
//move = tempParse(move);
parse(move,(*e.getBoard()));
if(e.getBoard()->isValid()) {
e.getBoard()->changeTurns();
e.getBoard()->setValidFalse();
}
}
if(e.getBoard()->isValid())
cout << e.getBoard()->getTurn();
while(e.getBoard()->getTurn() == 'X' )
{
if(choice_difficulty == "EASY")
e.AI(3);
else if(choice_difficulty == "MEDIUM")
e.AI(5);
else
e.AI(7);
}
gameOver = e.getBoard()->isGameOver();
e.getBoard()->setValidFalse();
e.getBoard()->snapshot(record, *e.getBoard());
}
}
if(e.getBoard()->isValid())
cout << e.getBoard()->getTurn();
while(e.getBoard()->getTurn() == 'X' )
if(choice == 2)
{
if(choice_difficulty == "EASY")
e.AI(3);
else if(choice_difficulty == "MEDIUM")
e.AI(5);
else
e.AI(7);
while (gameOver != true) {
gameOver = e.getBoard()->isGameOver();
while(e.getBoard()->getTurn() == 'O') {
e.getBoard()->displayBoard();//Display the board on the server
string boardState = e.getBoard()->boardToString();
final_move = e.getBoard()->boardToString();
write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
e.AI(7);
}
e.getBoard()->displayBoard();
sleep(1);
while(e.getBoard()->getTurn() == 'X' ) {
e.getBoard()->displayBoard();//Display the board on the server
string boardState = e.getBoard()->boardToString();
final_move = e.getBoard()->boardToString();
write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
e.AI(7);
}
gameOver = e.getBoard()->isGameOver();
}
}
gameOver = e.getBoard()->isGameOver();
e.getBoard()->setValidFalse();
e.getBoard()->snapshot(record, *e.getBoard());
}
final_move = e.getBoard()->boardToString();
string game_over = "\n\nGAME OVER!!!\n";