Added Context menus to GUI.
This commit is contained in:
parent
c807d75e14
commit
1cdc7e4e3c
2 changed files with 158 additions and 114 deletions
135
Client.java
135
Client.java
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@ -1,4 +1,4 @@
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// Alex Huddleston
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// Alex Huddleston and Brandon Jackson
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// Breakthrough Client in Java
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import java.io.IOException;
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@ -289,10 +289,6 @@ public class Client {
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in.read(b, 0, 256);
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String temp = String.valueOf(b).trim();
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System.out.print(temp);
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//setBoard(temp);
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//window.drawBoard(temp);
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String g = "GAME OVER";
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char[] go = new char[9];
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for(int x = 0; x < go.length; ++x) {
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@ -312,58 +308,113 @@ public class Client {
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frame.pack();
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frame.setMinimumSize(frame.getSize());
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frame.setVisible(true);
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userInput = stdIn.readLine();
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//userInput = stdIn.readLine();
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int gameMode = 0;
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userInput = JOptionPane.showInputDialog(frame, temp);
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gameMode = Integer.parseInt(userInput);
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while(!userInput.equals("1") && !userInput.equals("2")) {
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userInput = JOptionPane.showInputDialog(frame, temp);
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output.println(userInput);
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}
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gameMode = Integer.parseInt(userInput);
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output.println(userInput);
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String diff = "?";
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in.read(b, 0, 256);
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temp = String.valueOf(b).trim();
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System.out.print(temp);
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while(!diff.equals("EASY") && !diff.equals("MEDIUM") && !diff.equals("HARD")) {
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diff = stdIn.readLine();
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diff = JOptionPane.showInputDialog(frame, temp);//diff = stdIn.readLine();
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diff = diff.toUpperCase();
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if(!diff.equals("EASY") && !diff.equals("MEDIUM") && !diff.equals("HARD")) {
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System.out.print(diff + "\nInvalid difficulty.\n" + temp);
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JOptionPane.showMessageDialog(null, diff + "\nInvalid difficulty.\n" + temp);
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}
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}
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output.println(userInput);
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String out = "";
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while(!end) {
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char[] buffer = new char[256];
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in.read(buffer, 0, 256);
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for(int i = 0; i < buffer.length; ++i) {
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if(Arrays.equals(Arrays.copyOfRange(buffer, i, i+9), go)) {
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end = true;
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}
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}
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System.out.println(String.valueOf(buffer).trim());
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window.updateBoard(String.valueOf(buffer).trim());
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while(!end && boardoutput.length() < 4) {
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Thread.sleep(100);
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if(!undoString.equals("")) {
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System.out.println(undoString);
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output.println(undoString);
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output.flush();
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undoString = "";
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}
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if(boardoutput.length() == 4) {
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out = parseOutput(boardoutput);
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if(out == "Invalid") {
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out = "";
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boardoutput = "";
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System.out.println("Invalid move.");
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if(gameMode == 1)
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{
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while(!end) {
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char[] buffer = new char[256];
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in.read(buffer, 0, 256);
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for(int i = 0; i < buffer.length; ++i) {
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if(Arrays.equals(Arrays.copyOfRange(buffer, i, i+9), go)) {
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frame.dispatchEvent(new WindowEvent(frame, WindowEvent.WINDOW_CLOSING));
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JOptionPane.showMessageDialog(null, "\nGAME OVER\n");
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end = true;
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}
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}
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System.out.println(String.valueOf(buffer).trim());
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window.updateBoard(String.valueOf(buffer).trim());
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while(!end && boardoutput.length() < 4) {
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Thread.sleep(100);
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if(!undoString.equals("")) {
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System.out.println(undoString);
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output.println(undoString);
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output.flush();
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undoString = "";
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}
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if(boardoutput.length() == 4) {
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out = parseOutput(boardoutput);
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if(out == "Invalid") {
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out = "";
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boardoutput = "";
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System.out.println("Invalid move.");
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}
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}
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}
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System.out.println(out);
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output.println(out);
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output.flush();
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boardoutput = "";
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}
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System.out.println(out);
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output.println(out);
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output.flush();
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boardoutput = "";
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output.close();
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in.close();
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stdIn.close();
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echoSocket.close();
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}
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if(gameMode == 2)
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{
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while(!end) {
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char[] buffer = new char[256];
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in.read(buffer, 0, 256);
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for(int i = 0; i < buffer.length; ++i) {
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if(Arrays.equals(Arrays.copyOfRange(buffer, i, i+9), go)) {
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frame.dispatchEvent(new WindowEvent(frame, WindowEvent.WINDOW_CLOSING));
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JOptionPane.showMessageDialog(null, "\nGAME OVER\n");
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end = true;
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}
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}
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System.out.println(String.valueOf(buffer).trim());
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window.updateBoard(String.valueOf(buffer).trim());
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/*
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while(!end && boardoutput.length() < 4) {
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Thread.sleep(100);
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if(!undoString.equals("")) {
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System.out.println(undoString);
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//output.println(undoString);
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//output.flush();
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undoString = "";
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}
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if(boardoutput.length() == 4) {
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out = parseOutput(boardoutput);
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if(out == "Invalid") {
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out = "";
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boardoutput = "";
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System.out.println("Invalid move.");
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}
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}
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}
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*/
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System.out.println(out);
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//output.println(out);
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//output.flush();
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boardoutput = "";
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}
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output.close();
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in.close();
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stdIn.close();
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echoSocket.close();
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}
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output.close();
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in.close();
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stdIn.close();
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echoSocket.close();
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}
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catch (IOException e){
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System.err.println("IOException: " + e.getMessage());
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137
Server.cpp
137
Server.cpp
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@ -19,44 +19,6 @@ void error(const char *msg)
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perror(msg);
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exit(1);
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}
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/*
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string tempParse(string move) {
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string output = "";
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int tempa = move[0] - '0';
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int tempb = move[1] - '0';
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int tempc = move[2] - '0';
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int tempd = move[3] - '0';
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//cout << "move: " << move << " " << tempa << " " << tempb << " " << tempc << " " << tempd << "\n";
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for(int c = 0; c < 4; c++) {
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if(!isdigit(move[c])) {
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//cout << "\nfjdkjfjd\n";
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if(move.substr(0, 4) == "UNDO") {
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return "UNDO";
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}
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return move;
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}
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}
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if(tempa == (tempc + 1)) {
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//cout << "\nTest\n";
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if(tempb == tempd) {
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output = ((char)('A' + tempb)) + to_string(8 - tempa) + "_f";
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}
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else if(tempb == (tempd + 1)) {
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output = ((char)('A' + tempb)) + to_string(8 - tempa) + "_l";
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}
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else if(tempb == (tempd - 1)) {
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output = ((char)('A' + tempb)) + to_string(8 - tempa) + "_r";
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}
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}
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else {
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return move;
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}
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cout << "Debugging: " << output << "\n\n";
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return output;
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}
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*/
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int main(int argc, char *argv[])
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{
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@ -134,47 +96,78 @@ int main(int argc, char *argv[])
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while(true) {
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while(gameOver != true)
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{
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gameOver = e.getBoard()->isGameOver();
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while(e.getBoard()->getTurn() == 'O' && !e.getBoard()->isValid())
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if(choice == 1)
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{
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e.getBoard()->displayBoard();//Display the board on the server
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string boardState = e.getBoard()->boardToString();
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final_move = e.getBoard()->boardToString();
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write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
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cout<<"\nWaiting for client: ";
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n = read(newsockfd,buffer,255);
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move = buffer;
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bzero(buffer,256);
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//cout << move << "\n\n";
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//move = tempParse(move);
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parse(move,(*e.getBoard()));
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if(e.getBoard()->isValid()) {
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e.getBoard()->changeTurns();
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while(gameOver != true)
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{
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gameOver = e.getBoard()->isGameOver();
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while(e.getBoard()->getTurn() == 'O' && !e.getBoard()->isValid())
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{
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e.getBoard()->displayBoard();//Display the board on the server
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string boardState = e.getBoard()->boardToString();
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final_move = e.getBoard()->boardToString();
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write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
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cout<<"\nWaiting for client: ";
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n = read(newsockfd,buffer,255);
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move = buffer;
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bzero(buffer,256);
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//cout << move << "\n\n";
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//move = tempParse(move);
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parse(move,(*e.getBoard()));
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if(e.getBoard()->isValid()) {
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e.getBoard()->changeTurns();
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e.getBoard()->setValidFalse();
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}
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}
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if(e.getBoard()->isValid())
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cout << e.getBoard()->getTurn();
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while(e.getBoard()->getTurn() == 'X' )
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{
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if(choice_difficulty == "EASY")
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e.AI(3);
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else if(choice_difficulty == "MEDIUM")
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e.AI(5);
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else
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e.AI(7);
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}
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gameOver = e.getBoard()->isGameOver();
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e.getBoard()->setValidFalse();
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e.getBoard()->snapshot(record, *e.getBoard());
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}
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}
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if(e.getBoard()->isValid())
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cout << e.getBoard()->getTurn();
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while(e.getBoard()->getTurn() == 'X' )
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if(choice == 2)
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{
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if(choice_difficulty == "EASY")
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e.AI(3);
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else if(choice_difficulty == "MEDIUM")
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e.AI(5);
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else
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e.AI(7);
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while (gameOver != true) {
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gameOver = e.getBoard()->isGameOver();
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while(e.getBoard()->getTurn() == 'O') {
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e.getBoard()->displayBoard();//Display the board on the server
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string boardState = e.getBoard()->boardToString();
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final_move = e.getBoard()->boardToString();
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write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
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e.AI(7);
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}
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e.getBoard()->displayBoard();
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sleep(1);
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while(e.getBoard()->getTurn() == 'X' ) {
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e.getBoard()->displayBoard();//Display the board on the server
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string boardState = e.getBoard()->boardToString();
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final_move = e.getBoard()->boardToString();
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write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
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e.AI(7);
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}
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gameOver = e.getBoard()->isGameOver();
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}
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}
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gameOver = e.getBoard()->isGameOver();
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e.getBoard()->setValidFalse();
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e.getBoard()->snapshot(record, *e.getBoard());
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}
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final_move = e.getBoard()->boardToString();
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string game_over = "\n\nGAME OVER!!!\n";
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