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# Breakthrough
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Reposity for the second CSCE 315 project
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Server and client support is highly functional, fixed major bugs. Making the final touches, last thing remaining is to have human vs. human matches over the internet.
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To compile everything: g++ -std=c++11 test.cpp Engine.cpp Board.cpp Piece.cpp -o runner or, alternatively if you delete the Parser.h, Parser.cpp, and Client.cpp (there's no need for them currently) g++ -std=c++11 *.cpp -o runner
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To launch the server: ./runner
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Enter a port number when prompted, then the server is launched and waiting for a client to join.
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Client can simply join via telnet: telnet linux.cse.tamu.edu
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