Update Server.cpp
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parent
460bd7f3db
commit
07ee4ac6de
1 changed files with 18 additions and 60 deletions
68
Server.cpp
68
Server.cpp
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@ -85,24 +85,14 @@ int main(int argc, char *argv[])
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char buffer[256];
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char info[256];
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int choice;
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int move_counter = 0;
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string final_move;
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string choice_input = "WELCOME\n1. Play against AI?\n2. Play against a human?\nEnter choice: ";
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write(newsockfd, choice_input.c_str(), choice_input.length());
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choice_input = "Enter choice: ";
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//Waiting for client to select game type
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while(read(newsockfd,info,255)) {
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if(info[0] == '1' || info[0] == '2') {
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n = read(newsockfd,info,255);
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istringstream convert(info);
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convert >> choice; //Sets choice equal to 1 or 2, based on clients input
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bzero(info,256); //Resets info back to normal, "choice" now contains client's value
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break;
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}
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else {
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string choice_error = "Invalid choice.";
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write(newsockfd, choice_error.c_str(), choice_error.length());
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write(newsockfd, choice_input.c_str(), choice_input.length());
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}
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}
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while(true) {
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@ -114,24 +104,14 @@ int main(int argc, char *argv[])
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{
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b.displayBoard();//Display the board on the server
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string boardState = b.boardToString();
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final_move = b.boardToString();
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write(newsockfd, boardState.c_str(), boardState.length());//Display the board to the client (line by line)
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cout<<"\nWaiting for client: ";
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n = read(newsockfd,buffer,255);
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move = buffer;
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move = b.myToUpper(move);
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//cout << "\n\ntesting\n" << move << endl;
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if(move.substr(0,4) == "QUIT") {
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cout << "TESTING" << endl;
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gameOver = true;
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break;
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}
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b.interpret(move,b);
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// if(!gameOver) {
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// gameOver = b.isGameOver();
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// }
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if(gameOver) {
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gameOver = b.isGameOver();
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if(gameOver == true) {
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string endGame = "Game_Over";
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write(newsockfd, endGame.c_str(), endGame.length()); //Display the board to the client (line by line)
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break;
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@ -141,42 +121,20 @@ int main(int argc, char *argv[])
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write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line)
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}
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}
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//gameOver = b.isGameOver();
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// if(gameOver == true) {
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// string endGame = "Game_Over";
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// write(newsockfd, endGame.c_str(), endGame.length()); //Display the board to the client (line by line)
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// break;
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// }
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// else {
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// string continueGame = "Continue_Game";
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// write(newsockfd, continueGame.c_str(), continueGame.length()); //Display the board to the client (line by line)
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// }
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vector<moves> possibleMoves = b.viewPossibleMoves();
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if(choice == 1 && !gameOver)
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if(choice == 1)
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b.easyAI();
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}
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string final_move = b.boardToString();
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write(newsockfd, final_move.c_str(), final_move.length());//Display the board to the client (line by line)
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write(newsockfd, final_move.c_str(), final_move.length());
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cout << "\n\nGAME OVER!!!";
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usleep(1);
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close(newsockfd);
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close(sockfd);
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break;
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/*
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bzero(buffer,512);
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n = read(newsockfd,buffer,255);
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if (n < 0) error("ERROR reading from socket");
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printf("Here is the message: %s\n",buffer);
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n = write(newsockfd,"I got your message",18);
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if (n < 0) error("ERROR writing to socket");
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if(buffer == "y") {
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close(newsockfd);
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close(sockfd);
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break;
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}
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*/
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}
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return 0;
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}
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