Create Piece.h
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Piece.h
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24
Piece.h
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#pragma once
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using namespace std;
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class Piece {
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int x;
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int y;
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char type;
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public:
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Piece();
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Piece(int r, int c);
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Piece(int r, int c, char t);
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void moveFwd();
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void moveLeft();
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void moveRight();
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int getX(){ return x; }
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void setX(int r){ x = r; }
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int getY(){ return y; }
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void setY(int c){ y = c; }
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char getType(){ return type; }
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void makeEmpty(){ type = '_'; }
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void isTaken();
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};
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