This commit is contained in:
Ada Werefox 2025-12-10 18:18:52 -08:00
parent 0991eeea53
commit 935a7679ee
3 changed files with 95 additions and 71 deletions

3
.gitignore vendored
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@ -4,4 +4,5 @@
*/main
**/*.o
.vscode
.mypy_cache
.mypy_cache
**/.venv/**

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@ -2,8 +2,7 @@
from logging import debug, DEBUG, basicConfig
from sys import argv
# from math import dist
from shapely.geometry.polygon import Polygon
def parse_input(input_filepath: str) -> list[tuple[int, int]]:
@ -39,79 +38,101 @@ def find_areas(
return areas
# 4616586187
# def find_within_bounds(
# rectangles: list[tuple[int, int, int]], vertices: list[tuple[int, int]]
# ) -> tuple[int, int, int]:
# for r in rectangles:
# outside_bounds = False
# min_x = min(vertices[r[1]][0], vertices[r[2]][0])
# max_x = max(vertices[r[1]][0], vertices[r[2]][0])
# min_y = min(vertices[r[1]][1], vertices[r[2]][1])
# max_y = max(vertices[r[1]][1], vertices[r[2]][1])
# debug(f"{r[0]}, {vertices[r[1]]}, {vertices[r[2]]}")
# left_intersects = -1
# right_intersects = -1
# down_intersects = -1
# up_intersects = -1
# for v in range(len(vertices[1:])):
# is_horizontal_line = vertices[v - 1][1] == vertices[v][1]
# is_vertical_line = vertices[v - 1][0] == vertices[v][0]
# is_in_y_bounds = vertices[v][1] > min_y and vertices[v][1] < max_y
# is_in_x_bounds = vertices[v][0] > min_x and vertices[v][0] < max_x
# line_intersects_left = (
# min(vertices[v - 1][0], vertices[v][0]) < min_x
# and max(vertices[v - 1][0], vertices[v][0]) > min_x
# )
# line_intersects_right = (
# min(vertices[v - 1][0], vertices[v][0]) < max_x
# and max(vertices[v - 1][0], vertices[v][0]) > max_x
# )
# line_intersects_down = (
# min(vertices[v - 1][1], vertices[v][1]) < min_y
# and max(vertices[v - 1][1], vertices[v][1]) > min_y
# )
# line_intersects_up = (
# min(vertices[v - 1][1], vertices[v][1]) < max_y
# and max(vertices[v - 1][1], vertices[v][1]) > max_y
# )
# if is_horizontal_line:
# if line_intersects_left or line_intersects_right:
# if is_in_y_bounds:
# debug(f"{vertices[v-1]}, {vertices[v]}")
# outside_bounds = True
# break
# if line_intersects_left:
# left_intersects += 1
# if line_intersects_right:
# right_intersects += 1
# if is_vertical_line:
# if line_intersects_down or line_intersects_up:
# if is_in_x_bounds:
# debug(f"{vertices[v-1]}, {vertices[v]}")
# outside_bounds = True
# break
# if line_intersects_down:
# down_intersects += 1
# if line_intersects_up:
# up_intersects += 1
# if (
# outside_bounds
# or (
# left_intersects < 0
# or right_intersects < 0
# or down_intersects < 0
# or up_intersects < 0
# )
# or (
# left_intersects % 2 == 1
# or right_intersects % 2 == 1
# or down_intersects % 2 == 1
# or up_intersects % 2 == 1
# )
# ):
# continue
# return r
# return (0, 0, 0)
def find_within_bounds(
rectangles: list[tuple[int, int, int]], vertices: list[tuple[int, int]]
) -> tuple[int, int, int]:
tile_shape = Polygon(vertices)
for r in rectangles:
contains_vertices = False
min_x = min(vertices[r[1]][0], vertices[r[2]][0])
min_y = min(vertices[r[1]][1], vertices[r[2]][1])
max_x = max(vertices[r[1]][0], vertices[r[2]][0])
max_y = max(vertices[r[1]][1], vertices[r[2]][1])
debug(f"{r[0]}, {vertices[r[1]]}, {vertices[r[2]]}")
in_x_bounds = vertices[0][0] > min_x and vertices[0][0] < max_x
in_y_bounds = vertices[0][1] > min_y and vertices[0][1] < max_y
if in_x_bounds and in_y_bounds:
debug(f"{vertices[0]}")
continue
scanline_x_max = []
scanline_x_min = []
scanline_y_max = []
scanline_y_min = []
for v in range(len(vertices[1:])):
in_x_bounds = vertices[v][0] > min_x and vertices[v][0] < max_x
in_y_bounds = vertices[v][1] > min_y and vertices[v][1] < max_y
if in_x_bounds and in_y_bounds:
debug(f"{v}")
contains_vertices = True
break
if (
max(vertices[v][1], vertices[v - 1][1]) >= max_y
and min(vertices[v][1], vertices[v - 1][1]) <= max_y
):
scanline_y_max.append(vertices[v][0])
if (
max(vertices[v][1], vertices[v - 1][1]) >= min_y
and min(vertices[v][1], vertices[v - 1][1]) <= min_y
):
scanline_y_min.append(vertices[v][0])
if (
max(vertices[v][0], vertices[v - 1][0]) >= max_x
and min(vertices[v][0], vertices[v - 1][0]) <= max_x
):
scanline_x_max.append(vertices[v][1])
if (
max(vertices[v][0], vertices[v - 1][0]) >= min_x
and min(vertices[v][0], vertices[v - 1][0]) <= min_x
):
scanline_x_min.append(vertices[v][1])
if contains_vertices:
continue
scanline_x_min = [x for x in set(scanline_x_min)]
scanline_x_max = [x for x in set(scanline_x_max)]
scanline_y_min = [x for x in set(scanline_y_min)]
scanline_y_max = [x for x in set(scanline_y_max)]
scanline_x_min.sort()
scanline_x_max.sort()
scanline_y_min.sort()
scanline_y_max.sort()
debug(
f"\n{scanline_x_min}\n{scanline_x_max}\n{scanline_y_min}\n{scanline_y_max}"
area = Polygon(
[
vertices[r[1]],
(vertices[r[1]][0], vertices[r[2]][1]),
vertices[r[2]],
(vertices[r[2]][0], vertices[r[1]][1]),
]
)
for x in range(len(scanline_y_min)):
if scanline_y_min[x] > max_x and x % 2 == 0:
break
for x in range(len(scanline_y_max)):
if scanline_y_max[x] > max_x and x % 2 == 0:
break
for y in range(len(scanline_x_min)):
if scanline_x_min[y] > max_y and y % 2 == 0:
break
for y in range(len(scanline_x_max)):
if scanline_x_max[y] > max_y and y % 2 == 0:
break
return r
if tile_shape.contains(area):
return r
return (0, 0, 0)

2
09/requirements.txt Normal file
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@ -0,0 +1,2 @@
numpy==2.3.5
shapely==2.1.2