using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.SceneManagement; using AngelsDemons; public class SceneLoader : MonoBehaviour { public void StartGame() { SceneManager.LoadScene("BoardScene"); } public void ExitGame() { SceneManager.LoadScene("Main"); } public void RestartGame() { SceneManager.LoadScene(SceneManager.GetActiveScene().name); } }